PipelineChanger 1.0.0
by Black Rose Projects
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CConversionData | Data of conversion used in ShaderPairingTool. Always get this from CustomConverter.GetMappedData(Shader, Shader) or CustomConverter.GetMappedData(string, string) |
▼CMaterialConverter | Base class of converters Inherit from CustomConverter instead of this if you need to create your own converter |
CCustomConverter | Use it as public API for advanced material converting |