PipelineChanger 1.0.0
by Black Rose Projects
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12]
 CConversionDataData of conversion used in ShaderPairingTool.
Always get this from CustomConverter.GetMappedData(Shader, Shader) or CustomConverter.GetMappedData(string, string)
 CMaterialConverterBase class of converters
Inherit from CustomConverter instead of this if you need to create your own converter
 CCustomConverterUse it as public API for advanced material converting